Alan Warburton is an artist whose research interests lie in the aesthetic and political affordances of computer-generated imagery (CGI) and the software used to create it. His practice-based research at CSNI is geared towards understanding how CGI software is designed and deployed according to various standards and ideologies that affords the user certain creative freedoms and facilitates certain outputs and aesthetics over others.
Alan holds a BA (Hons) in Critical Fine Art Practice from the University of Brighton and subsequently trained in Visual Effects at Escape Studios in London. Since 2010, he has worked both as an independent artist and as an animation freelancer, spending two years full-time at commercial London studio Mainframe. His CGI films have exhibited internationally at venues including The Southbank Centre, Laboral, HeK Basel, Kunstlerhaus Bethanien Berlin, The Barbican, The Photographer’s Gallery, The Austrian Film Museum, The Wrong Biennale, IKON Gallery, Bristol Arnolfini, Derby QUAD, TRAFO, Mark Moore in the U.S and Lookout Gallery in Warsaw. His work has also featured at Ars Electronica, Art on the Underground, Encounters Short Film Festival and the London International Animation Festival. He has received commissions from Electric Objects, Animate Projects, Cardiff’s Outcasting project and Sinfini Music and his work has been covered by Forbes, Wired, BoingBoing, Prosthetic Knowledge, The Creators Project and Fast Company. In 2015, Alan received an Arts Council grant to research and develop a body of work centred around a variety of CGI simulation software. This research is documented on his blog, cgwtf.com, and has led to a 2016 ENCAC residency to study crowd simulation software alongside commissions and residencies from The Southbank Centre and the White Noise project.